Blades of Time, Blair Witch, Blasphemous, BlazBlue Central Fiction. On the campaign map, however, Witch Hunters are far better due to Assassination and Block Army, so unless you have an excess of them, I would recommend keeping them out of your army most of the time. A Sceptics Guide to Magic, A Total War Saga: TROY, ABZU. They do require line of sight and micromanagement to do so though, so you might not want to bother if you have cavalry and heavy infantry of your own.
They're also very good at shooting into heavy infantry, like Black Orcs, since they can skirmish and their bullets pierce. So, I wanted to explore the Warhammer Fantasy world more. Witch Hunters are good at sniping enemy lords, or singular hard targets (giants, etc), which you also don't really need if you have a super powered lord such as Karl Franz, but weaker lords might take advantage of. Read 19 reviews from the worlds largest community for readers. You don't really need one if you can cover this with other units.
If you have a powerful lord, you don't really need an Empire Captain, though it pairs well with Gelt for obvious reasons.Ĭaptains are good for tanking hard targets (enemy heroes/lords), and mobility once they unlock their flying mounts (chasing down skirmishers/artillery).